For this assignment, I was tasked to create and texture a ghost to fit as a spectral guide that's haunting a Victorian manor.
The final model with the animation attached. I wanted to feature the ghost beckoning to the user, and to add a little bit of secondary action I had the ghost cock its head as it extends its hand to the viewer, as to say "are you coming?"
Here is the initial, unrigged model for the ghost. I actually have an opacity map on this ghost but ended up omitting it to prevent any issues of visibility that come with opacity maps.